Thursday, 23 October 2008

Haloween Sketch

The reason i have sketched out my ideas is because i like to get them down on paper first instead of inside 3dStudio itself.


Because i am finding the program quite challenging i need to have a clear idea of what my designs should look like so i can concentrate on using the software.

My idea for my Halloween image is to have a spooky/creepy house, surrounded by cartoon style tress with a which flying overhead.

I feel that this will make a good scene and i will be able to meet it with my 3DStudio Max skills.

Sorry for the lateness of my blog, have had allot of work on. None the less.....

I have made some small mood boards for each month that will eventually be my basics for my 3D images.

October 31 - Haloween
I chose Halloween mainly because of childhood memories, having a younger brother meant it was quite exciting time to get go out scaring people, for sweets.

Design point of view: As American as Halloween is everyone knows when they see bats, jaco-lanterns and scary things you will think of Halloween. I feel I can make a good 3D Studio max image as Halloween is very colourful with a cartoon style. (Leaving allot of room for over exaggeration on objects and scenery.) For my main image I will choose things me and my brother would do on Halloween.

Christmas December 25th
Christmas has always been a top favourite time of year, as is it to most people. But coming from a split family meant more to me to see both sides of family and just enjoy spending some quality time together.

Design point of view: Christmas is quite simple to depict in an image, winter scenes, presents, Father Christmas. (Giving wide varieties of colours and backdrops to work with.) I want to capture more a house at Christmas time as that is why I chose Christmas as a favourite month.

Novermber 5th - Fireworks Night

Who doesn’t love fireworks night? , watching big explosions and things that go bang. Mostly every year I have had fireworks in the back garden or been to an event, so is a regularly yearly event for me and one I look forward too.

Design point of view: Fireworks night, gives me a change to experiment with using different tools that i have discovered in 3DSMax, such as the fractal tool used for making explosions. I can use a wide range of effects and colours to catch my users attention.

Tuesday, 7 October 2008

Fruit Bowl Re-Designed


Second Blog Update on my 3D Studio Max Work


As I mentioned on my past post, I have been doing various tutorials and generally playing around with the software. I am slowly starting to get used to the interface and how different aspects of the program work.

I decided to have another go at the fruit bowl task we were set in class, as I felt that I had learnt allot more and could produce a better result. (The image below is what I came up with.)




As you can see it is a vast improvement from my first attempt, I am going to explain a quick rundown of how I made each part of the scene.

Bowl: The bowl I wanted to have a semi glass look, seeing as most fruit bowls are made of glass. I used a circle and simple cut of the top and changed the aspects so it was smoother also changing to colour to make the glass look real.

Apples: I basically used the same idea as my first apples, I used spheres and changed the points created to make them look bumpy and non symmetrical because let’s face it apples are not perfectly round and smooth. I then made a skin in Photoshop, using different techniques and made the apple stem out of a cone that I then deformed.

Orange: Orange was pretty simple, made a sphere, made it so it was not completely rounded and added a rough skin also made in Photoshop.

Bannans: The Bananas were a little tricky, I used the line tool and lathed them to make the outline then used smoothing tools and mesh options to give them their overall shape. (They still look a little square but I am happy with the result.)

Grapes: The grapes were another easy option but quite fiddly, simply a sphere that was stretched and skinned with a grape texture and then duplicated a few times as well as rotated and moved into different positions (but took a long time till I was happy with how they were sitting in the bowl.)

Table: I didn’t want the bowl to be floating so I decided to have a go at making a table, same techniques as making the banana, I used a line and lathed it around to make the outline shape and then created a wood texture and wrapped it.

Also I added walls and a floor just to make it a real scene and not on an invisible background.

Finally the lighting I used a combination of Omni lights and spotlights to create what I felt was a realistic light that made shadows on the areas that it would in real life.


Right that’s enough of me waffling on, let me know what you think, any feedback is always helpful as I may have missed aspects mainly because i have been looking at it a while and is my work :)